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War Game Rules and Team listings
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War Game Rules and Team listings
Rules:
- Teams may not exceed 6 characters.
- POST OFTEN. If you have not posted in several days, there is a chance you will be forcibly pulled from the RP. If you are unable to be here or have to be away for a while, inform me and potential arrangements can be made.
- No exceedingly powerful characters please. Vastly overpowered is not preferred. If you are unsure, place the team here and ask here if they can participate.
- No God Modding. That means no forcing a hit or always evading constantly.
- No metagaming. I.e. Pulling OOC and unspoken things by characters into the knowledge of your own characters.
[Example:
Player A writes: Paulina thinks to herself that she could try sneak in later. Her face remains blank as she listens.
Player B writes: Jamie grins and shakes his head. "Hey now, don't you dare go sneak into that room later."
Yet Jamie has no ability to read minds and such and Paulina never said it.]
- Hybrids are allowed as long as not too mighty, as this would violate the second rule.
- Held items are allowed. Weapons are not.
- Machinery is permitted to an extent, ask me about them first if allowed in the RP.
- Defeated characters that are reformed by the stone (self-reformation is preferably forbidden, resurrection by others is restricted. See below.) may NOT return to the battle and remain on the vessel. However, they may interact with anyone else on the vessel in question.
- If a character is able to resurrect others, there must be limitations such as a long period of time before another resurrection is possible or only a limited number of resurrections overall.
- Yiff is allowed, but try remember it is a competition. Most yiff would occur on the vessel after a defeat.
- Teams are eliminated when all members are defeated in some way.
- Alliances are allowed. As are Truces. Capturing enemies, baiting them to draw their team, assassinations, vore, battles...anything is allowed as long as it is okay with those it is being enforced upon. I do not want to have it that someone tore a character into little pieces and the player did not want that to happen at all.
- Please register teams here. I will supply the minimal requirements, add as much more to the team details as you desire.
- Teams may not exceed 6 characters.
- POST OFTEN. If you have not posted in several days, there is a chance you will be forcibly pulled from the RP. If you are unable to be here or have to be away for a while, inform me and potential arrangements can be made.
- No exceedingly powerful characters please. Vastly overpowered is not preferred. If you are unsure, place the team here and ask here if they can participate.
- No God Modding. That means no forcing a hit or always evading constantly.
- No metagaming. I.e. Pulling OOC and unspoken things by characters into the knowledge of your own characters.
[Example:
Player A writes: Paulina thinks to herself that she could try sneak in later. Her face remains blank as she listens.
Player B writes: Jamie grins and shakes his head. "Hey now, don't you dare go sneak into that room later."
Yet Jamie has no ability to read minds and such and Paulina never said it.]
- Hybrids are allowed as long as not too mighty, as this would violate the second rule.
- Held items are allowed. Weapons are not.
- Machinery is permitted to an extent, ask me about them first if allowed in the RP.
- Defeated characters that are reformed by the stone (self-reformation is preferably forbidden, resurrection by others is restricted. See below.) may NOT return to the battle and remain on the vessel. However, they may interact with anyone else on the vessel in question.
- If a character is able to resurrect others, there must be limitations such as a long period of time before another resurrection is possible or only a limited number of resurrections overall.
- Yiff is allowed, but try remember it is a competition. Most yiff would occur on the vessel after a defeat.
- Teams are eliminated when all members are defeated in some way.
- Alliances are allowed. As are Truces. Capturing enemies, baiting them to draw their team, assassinations, vore, battles...anything is allowed as long as it is okay with those it is being enforced upon. I do not want to have it that someone tore a character into little pieces and the player did not want that to happen at all.
- Please register teams here. I will supply the minimal requirements, add as much more to the team details as you desire.
Last edited by Silenrea on Sat Jun 20, 2009 11:42 pm; edited 1 time in total


Me and Zephy.

Silenrea- Queen of the Eons

- Number of posts: 2140
Age: 22
Species: Latias
Level:



Registration date: 2009-02-07
Re: War Game Rules and Team listings
Team Name: Eons Alpha-Omega
Members (Species, Gender):
- Silenrea (Latias, Female)
- Ceres (Latios, Male)
- Latiolas (Latiolas, Herm [Gender shifter])
- Kaycia (Latiazone, Female)
- Krin (Blood Latios, Male)
- Latonia (Giant Latias, Female [Functions as moving team fortress.])
(My optional additions. What is above is the bare minimum you need.)
Character Details:

Silenrea is a mysterious and strong willed Latias. She has planning skills and can make a decision in crucial moments. She has been made the leader of the group and has lead the team through 4 consecutive victories. She helps keep the team together and functional.

Ceres is a shy and timid Latios. He is not too confident except when with others of his team, alone he is easily scared and will panic at times. However he is quite strong offensively, but not as powerful compared to Krin and Latiolas. His personality is an asset as he sometimes will notice things that Silenrea may overlook and will also try and suggest things that will be the safest course of action to keep them all alive.

Latiolas is a combination of a Latias and Latios. She is a herm but can shift her gender or have both if she so desired. A kind of third Eon, this Pokemon is a mystery and her move pool is vastly unknown. She is a powerful psychic and second only to Krin in capabilities to kill.
[No picture yet]
Kaycia is a fusion of a Latias and a Magnezone, but simply looks like an armoured Latias. She has a visor over her eyes and metallic plates over her entire body that she can shift around as required. The only part of her that is not covered in armour is her eyes. She can move the visor back and even expose her maw to speak or eat. However, she can survive completely off electricity and has been known to do so. This also allows her to give protection from such electric attacks that would otherwise potentially harm or paralyse the team. On top of this, she has the abilities of Levitate and Mold Breaker. With her being the only Pokemon with four types, she has no weakness unless a ground attack was to hit her, exploiting a massive quadruple damage. Offensively, she is not even as strong as a Latias, in fact quite the opposite. She would be known as the wall of the team, an unmovable object to stand in the way and take blows for the team as a shield. She is capable of many attacks. (Types: Dragon/Psychic/Steel/Electric)

Krin is a Blood Latios. Pushed too far by humans and broken, he has gone insane and through it he ended up with powers that are completely dependent on blood. He uses something known as Blood Points. When he drains blood from prey, he will gain more. To use some of his blood powers, he has to use up some of these blood points in order to use the attack. However, the less blood points he has, the less stable he becomes. He loses 1 Blood Point a day from sheer degeneration. Sometimes having to feed from one of his own teammates and weaken them a bit just to remain sane enough to not kill them all. An extremely dangerous but powerful member of the group. He is the team's assassin and the bloodied claw to do some of the most dirty deeds for them. Thus, his only weakness is when there is a lack of blood...hindering the entire team potentially.

Latonia is a giant Latias, but is the equivalent of a baby. She learned that hurting others is wrong and so prefers to not engage in conflict, quite afraid of it. Thus, she serves as the team's place of rest and refuge. Letting her team sleep in her womb and plan in her stomach during the day. She feeds on things she needs at night time, often it is things she hunts in the sea, while the others sleep inside her safe womb. She has also been known to have her rear used as a place to store captured enemies. Her team stuffing them into the giant Latias' rear and she then holds them there psychically until possibly needed later. Though some end up stored in the stomach too with a protective barrier but have to endure her eating at night and the digestion of her food regardless of them remaining safe.
Members (Species, Gender):
- Silenrea (Latias, Female)
- Ceres (Latios, Male)
- Latiolas (Latiolas, Herm [Gender shifter])
- Kaycia (Latiazone, Female)
- Krin (Blood Latios, Male)
- Latonia (Giant Latias, Female [Functions as moving team fortress.])
(My optional additions. What is above is the bare minimum you need.)
Character Details:
Silenrea is a mysterious and strong willed Latias. She has planning skills and can make a decision in crucial moments. She has been made the leader of the group and has lead the team through 4 consecutive victories. She helps keep the team together and functional.

Ceres is a shy and timid Latios. He is not too confident except when with others of his team, alone he is easily scared and will panic at times. However he is quite strong offensively, but not as powerful compared to Krin and Latiolas. His personality is an asset as he sometimes will notice things that Silenrea may overlook and will also try and suggest things that will be the safest course of action to keep them all alive.

Latiolas is a combination of a Latias and Latios. She is a herm but can shift her gender or have both if she so desired. A kind of third Eon, this Pokemon is a mystery and her move pool is vastly unknown. She is a powerful psychic and second only to Krin in capabilities to kill.
[No picture yet]
Kaycia is a fusion of a Latias and a Magnezone, but simply looks like an armoured Latias. She has a visor over her eyes and metallic plates over her entire body that she can shift around as required. The only part of her that is not covered in armour is her eyes. She can move the visor back and even expose her maw to speak or eat. However, she can survive completely off electricity and has been known to do so. This also allows her to give protection from such electric attacks that would otherwise potentially harm or paralyse the team. On top of this, she has the abilities of Levitate and Mold Breaker. With her being the only Pokemon with four types, she has no weakness unless a ground attack was to hit her, exploiting a massive quadruple damage. Offensively, she is not even as strong as a Latias, in fact quite the opposite. She would be known as the wall of the team, an unmovable object to stand in the way and take blows for the team as a shield. She is capable of many attacks. (Types: Dragon/Psychic/Steel/Electric)

Krin is a Blood Latios. Pushed too far by humans and broken, he has gone insane and through it he ended up with powers that are completely dependent on blood. He uses something known as Blood Points. When he drains blood from prey, he will gain more. To use some of his blood powers, he has to use up some of these blood points in order to use the attack. However, the less blood points he has, the less stable he becomes. He loses 1 Blood Point a day from sheer degeneration. Sometimes having to feed from one of his own teammates and weaken them a bit just to remain sane enough to not kill them all. An extremely dangerous but powerful member of the group. He is the team's assassin and the bloodied claw to do some of the most dirty deeds for them. Thus, his only weakness is when there is a lack of blood...hindering the entire team potentially.

Latonia is a giant Latias, but is the equivalent of a baby. She learned that hurting others is wrong and so prefers to not engage in conflict, quite afraid of it. Thus, she serves as the team's place of rest and refuge. Letting her team sleep in her womb and plan in her stomach during the day. She feeds on things she needs at night time, often it is things she hunts in the sea, while the others sleep inside her safe womb. She has also been known to have her rear used as a place to store captured enemies. Her team stuffing them into the giant Latias' rear and she then holds them there psychically until possibly needed later. Though some end up stored in the stomach too with a protective barrier but have to endure her eating at night and the digestion of her food regardless of them remaining safe.
Last edited by Silenrea on Thu Jun 25, 2009 6:20 am; edited 4 times in total


Me and Zephy.

Silenrea- Queen of the Eons

- Number of posts: 2140
Age: 22
Species: Latias
Level:



Registration date: 2009-02-07
Re: War Game Rules and Team listings
Team Name: Curse of The Canine
Members (Species, Gender):
Nyx (Umbrtales:Umbreon/Ninetales, Female)
Nyx is the team leader. She is a skill Theif that's greed is only match by her loyalties to her trainer and teammates.
Chronos (Arcadoom:Arcanine/Houndoom, Male)
Chronos is psychotic hell hound bent on getting is life goal to come true and the guy that like to set everything on fire.
Ares (Lucatales: Lucario/Ninetales, Male)
Ares is a lazy sloth that rather sleep all day then do any kind of work. Though his older sister Gaia has her ways to make him pull his weight.
Thundera (Pikavee: Pikachu/Eevee, Female)
Thundera is the youngish of the group and most sane of them. She usually the one that give them all a realty check or they treat her like a kid.
Hades (Arcatales: Arcanine/Ninetales, Male)
Hades is the bash it now and don't ask it later kinda of dog-fox. Not that he's a hulk, he is smart but about as smart as toddle.
Gaia (Vulvee: Vulpix/Eevee, Female)
Gaia is the team doctor and second in comman of the team. She not really one to attack someone unless it her younger brother for being lazy.
Members (Species, Gender):
Nyx (Umbrtales:Umbreon/Ninetales, Female)
Nyx is the team leader. She is a skill Theif that's greed is only match by her loyalties to her trainer and teammates.
Chronos (Arcadoom:Arcanine/Houndoom, Male)
Chronos is psychotic hell hound bent on getting is life goal to come true and the guy that like to set everything on fire.
Ares (Lucatales: Lucario/Ninetales, Male)
Ares is a lazy sloth that rather sleep all day then do any kind of work. Though his older sister Gaia has her ways to make him pull his weight.
Thundera (Pikavee: Pikachu/Eevee, Female)
Thundera is the youngish of the group and most sane of them. She usually the one that give them all a realty check or they treat her like a kid.
Hades (Arcatales: Arcanine/Ninetales, Male)
Hades is the bash it now and don't ask it later kinda of dog-fox. Not that he's a hulk, he is smart but about as smart as toddle.
Gaia (Vulvee: Vulpix/Eevee, Female)
Gaia is the team doctor and second in comman of the team. She not really one to attack someone unless it her younger brother for being lazy.
Last edited by JamesG on Sun Jun 21, 2009 1:55 pm; edited 1 time in total

JamesG- King of Pork

- Number of posts: 916
Age: 24
Species: Pikavee
Level:



Registration date: 2008-06-26
Re: War Game Rules and Team listings
Team Name: Vice
Members (Species, Gender):
- Silver (Houndoom, Male)
- Aurum (Persian, Female)
- Callisto (Floatzel, Male)
- Iris (Sneasel, Female)
- Cervantes (Gallade, Male)
- Brazen (Growlithe, Male)
Character Details:
Silver, though usually lethargic, is actually one of the stronger members of the group, though he really prefers to avoid fighting. After engaging in combat, though, he has difficulty stopping, and will often turn on his teammates if no one hostile is around. For this reason, the others tend to treat him as a last-resort weapon, and he's often left to his dozing while the others work. He tends to perform supportive services, instead, when the team regroups. He's a surprisingly effective healer.
Aurum is more interested in the prize than any of the others, and actually convinced the others to compete with her. She isn't the leader, by any means (For that matter, there really isn't a leader...), but usually serves as the team's negotiator anyway. Her offensive moves are limited to use of her claws (Night Slash, Shadow Claw, Metal Claw, Slash, etc.) and a powerful Giga Impact. She's more prone to devious moves such as Switcheroo, which she uses to exchange relatively useless items for those carried by opponents.
Callisto is rarely interested in fighting, and is more often eyeing up members of opposing teams. He has a good amount of strength, and a unique aquakinetic ability, the latter being his most used trait. It's limited to nearby sources of water, since it comes at the expense of his natural water attacks, and is most often manifested through manipulation of tentacle-like strands of water. Of course, it's still water, and attacks to the tentacle hurt him as well, forcing it to disperse. Obviously, electric attacks are especially effective.
Iris is the team's thief. Her only unique trait is the ability to retract her long claws, which makes her much more suited to stealth than others of her species. Signature move obviously being Thief, she also favors Ice Shard, as well as many things that... really can't be considered attacks. She's very mischievous, and takes great joy in such activities as covering opponents' eyes with bands of cloth, tripping them up by tossing ice in their path, and generally sowing confusion in the ranks of her foes.
Cervantes is the most straight-up powerful member of the group, and probably the most intelligent as well. However, he prefers to stay on the sidelines and help the others; he's skilled at creating improvised armor for his teammates, and can generally put together a durable suit of specialized armor for one of them within a day's time. He rarely speaks, and is most often seen polishing or sharpening some piece of his handiwork, or working on making a new one.
Brazen is technically not a member of Vice, but tagged along anyway at the request of Aurum due to some difficulty in locating either of the other two members. In all honesty, he would most likely have come along anyway, and the limit on team size would have resulted in a severe argument with the volatile little firedog. As far as skills, he doesn't have many, unless an idiotic tendency to pick fights with much larger opponents than himself counts. The rest of the team generally treats him as an adorable mascot... and lackey.
Members (Species, Gender):
- Silver (Houndoom, Male)
- Aurum (Persian, Female)
- Callisto (Floatzel, Male)
- Iris (Sneasel, Female)
- Cervantes (Gallade, Male)
- Brazen (Growlithe, Male)
Character Details:
Silver, though usually lethargic, is actually one of the stronger members of the group, though he really prefers to avoid fighting. After engaging in combat, though, he has difficulty stopping, and will often turn on his teammates if no one hostile is around. For this reason, the others tend to treat him as a last-resort weapon, and he's often left to his dozing while the others work. He tends to perform supportive services, instead, when the team regroups. He's a surprisingly effective healer.
Aurum is more interested in the prize than any of the others, and actually convinced the others to compete with her. She isn't the leader, by any means (For that matter, there really isn't a leader...), but usually serves as the team's negotiator anyway. Her offensive moves are limited to use of her claws (Night Slash, Shadow Claw, Metal Claw, Slash, etc.) and a powerful Giga Impact. She's more prone to devious moves such as Switcheroo, which she uses to exchange relatively useless items for those carried by opponents.
Callisto is rarely interested in fighting, and is more often eyeing up members of opposing teams. He has a good amount of strength, and a unique aquakinetic ability, the latter being his most used trait. It's limited to nearby sources of water, since it comes at the expense of his natural water attacks, and is most often manifested through manipulation of tentacle-like strands of water. Of course, it's still water, and attacks to the tentacle hurt him as well, forcing it to disperse. Obviously, electric attacks are especially effective.
Iris is the team's thief. Her only unique trait is the ability to retract her long claws, which makes her much more suited to stealth than others of her species. Signature move obviously being Thief, she also favors Ice Shard, as well as many things that... really can't be considered attacks. She's very mischievous, and takes great joy in such activities as covering opponents' eyes with bands of cloth, tripping them up by tossing ice in their path, and generally sowing confusion in the ranks of her foes.
Cervantes is the most straight-up powerful member of the group, and probably the most intelligent as well. However, he prefers to stay on the sidelines and help the others; he's skilled at creating improvised armor for his teammates, and can generally put together a durable suit of specialized armor for one of them within a day's time. He rarely speaks, and is most often seen polishing or sharpening some piece of his handiwork, or working on making a new one.
Brazen is technically not a member of Vice, but tagged along anyway at the request of Aurum due to some difficulty in locating either of the other two members. In all honesty, he would most likely have come along anyway, and the limit on team size would have resulted in a severe argument with the volatile little firedog. As far as skills, he doesn't have many, unless an idiotic tendency to pick fights with much larger opponents than himself counts. The rest of the team generally treats him as an adorable mascot... and lackey.

Houndoomed- Umbreon's Dessert
- Number of posts: 895
Species: Houndoom
Level:



Registration date: 2008-06-16
Re: War Game Rules and Team listings
Team Name: Undecided
Members (Species, Gender):
- Red (Eevee, Male)
- Krim (Eevee, Male)
- Bukai (Spearow, Male)
- Kala (Growlithe, Female)
- Solum (Cubone, Male)
- [Unknown] (Gengar, Male)
Character details:
Somehow managing to get himself relegated into being the unofficial leader of Team Undecided, Red is almost solely responsible for coordinating the hopeless group of misfits he's been saddled with in this competition, the Eevee holding absolutely no delusions about their meagre chances of success. Somewhat in-experienced in combat, this vulpine often finds himself having to rely upon the mixtures dangling from his collar for survival, their evolutionary capabilities making him into a Jack-of-all-trades as far as team duties go.
Having leapt at the chance to have an adventure of his own after listening to all the stories of distant lands and ancient ruins he'd been told as a kit, Krim is ambitious to out-do his father in every way he can possibly think of during the war games, his goal in life simply being 'to beat the old man'. The curious turn of phrase aside, this young fox already demonstrates a great deal more courage than his elder, not to mention the enthusiastic attitude to match. However, his youth makes Krim rather reckless at times, something which made Red reluctant to allow him use of the family's mixtures... and which quickly earned him a reputation as 'hyper' amongst the other team-mates.
Offering his keen eyesight and aptitude for flight to the workings of Team Undecided, Bukai came along to the island as a way of working out some of the rage and hostility he's managed to amass over the years, the shrimpy avian having harboured a grudge against his team-mate Red ever since some unfortunate events in their youth. Only just beginning to ease up on his hatred of the crimson-clothed fox, the Spearow still gives both Red and his son ferocious glares on a regular basis, a bitter "Humph..." escaping his beak every time the Eevees attempt to order him about. Curiously, Bukai holds the second-highest level of combat experience within the group, owing to many a conflict sparked by even minor slights against him...
Unquestionably an oddball amongst even the strangest competitors of the competition, Kala the Growlithe looks like the product of a geneticist with too much free time and far too little common sense, her body showing signs of no less than four other species in its characteristics. Though most of the abilities and advantages she should have gained from these modifications lay dormant at the current time, the canine delights in abusing the powerful hypnotic ability she possesses, its strength almost rivalling that of a Ninetales' legendary gaze. Despite a couple of limitations to the ability, Kala is nevertheless useful for convincing the opposition of things that would otherwise fall well within the category of 'impossible', though she shows a bit too much delight in manipulating folk for the other team members to really trust her.
Quite possibly the most useless member of Team Undecided, Solum only got invited to join with the others when he ran into one of their meetings in a state of terror that they suspected was teetering on the very edge of madness, weeping and wailing until Kala gave him a few swift whacks on the side of the head. Barely speaking to any of his team-mates, the Cubone demonstrates a complete inability to make and keep friends effectively, his late-night wailing sessions doing little to endear him to even the notoriously accepting Red. Fiercely protective of his club and helmet above all else, Solum tends to ignore any other duties or even his personal safety to retrieve the makeshift weapon if he ever becomes separated from it, occasionally seen sitting with it clutched firmly to his chest as a method of self-assurance.
Having closely followed behind Solum into the team meeting they had managed to disrupt, the team's resident Gengar repeatedly spurns any attempts by team-mates to learn his name, a deep belly-laugh and creepy smile often the only reply they receive. Utterly delighted whenever someone is frightened by his tricks and spooky behaviour, the ghost-type proudly admits to being the chief cause for Solum's loneliness and social ineptitude, tormenting his 'little friend' at every opportunity that presents itself... and several more that the spirit often goes out of his way to produce. Probably the most powerful member of Team Undecided, this spooky spectre never sleeps in his efforts to keep the others protected, asking those that question his actions "How can I frighten them if they go and die on me? Hmm?"
Members (Species, Gender):
- Red (Eevee, Male)
- Krim (Eevee, Male)
- Bukai (Spearow, Male)
- Kala (Growlithe, Female)
- Solum (Cubone, Male)
- [Unknown] (Gengar, Male)
Character details:
Somehow managing to get himself relegated into being the unofficial leader of Team Undecided, Red is almost solely responsible for coordinating the hopeless group of misfits he's been saddled with in this competition, the Eevee holding absolutely no delusions about their meagre chances of success. Somewhat in-experienced in combat, this vulpine often finds himself having to rely upon the mixtures dangling from his collar for survival, their evolutionary capabilities making him into a Jack-of-all-trades as far as team duties go.
Having leapt at the chance to have an adventure of his own after listening to all the stories of distant lands and ancient ruins he'd been told as a kit, Krim is ambitious to out-do his father in every way he can possibly think of during the war games, his goal in life simply being 'to beat the old man'. The curious turn of phrase aside, this young fox already demonstrates a great deal more courage than his elder, not to mention the enthusiastic attitude to match. However, his youth makes Krim rather reckless at times, something which made Red reluctant to allow him use of the family's mixtures... and which quickly earned him a reputation as 'hyper' amongst the other team-mates.
Offering his keen eyesight and aptitude for flight to the workings of Team Undecided, Bukai came along to the island as a way of working out some of the rage and hostility he's managed to amass over the years, the shrimpy avian having harboured a grudge against his team-mate Red ever since some unfortunate events in their youth. Only just beginning to ease up on his hatred of the crimson-clothed fox, the Spearow still gives both Red and his son ferocious glares on a regular basis, a bitter "Humph..." escaping his beak every time the Eevees attempt to order him about. Curiously, Bukai holds the second-highest level of combat experience within the group, owing to many a conflict sparked by even minor slights against him...
Unquestionably an oddball amongst even the strangest competitors of the competition, Kala the Growlithe looks like the product of a geneticist with too much free time and far too little common sense, her body showing signs of no less than four other species in its characteristics. Though most of the abilities and advantages she should have gained from these modifications lay dormant at the current time, the canine delights in abusing the powerful hypnotic ability she possesses, its strength almost rivalling that of a Ninetales' legendary gaze. Despite a couple of limitations to the ability, Kala is nevertheless useful for convincing the opposition of things that would otherwise fall well within the category of 'impossible', though she shows a bit too much delight in manipulating folk for the other team members to really trust her.
Quite possibly the most useless member of Team Undecided, Solum only got invited to join with the others when he ran into one of their meetings in a state of terror that they suspected was teetering on the very edge of madness, weeping and wailing until Kala gave him a few swift whacks on the side of the head. Barely speaking to any of his team-mates, the Cubone demonstrates a complete inability to make and keep friends effectively, his late-night wailing sessions doing little to endear him to even the notoriously accepting Red. Fiercely protective of his club and helmet above all else, Solum tends to ignore any other duties or even his personal safety to retrieve the makeshift weapon if he ever becomes separated from it, occasionally seen sitting with it clutched firmly to his chest as a method of self-assurance.
Having closely followed behind Solum into the team meeting they had managed to disrupt, the team's resident Gengar repeatedly spurns any attempts by team-mates to learn his name, a deep belly-laugh and creepy smile often the only reply they receive. Utterly delighted whenever someone is frightened by his tricks and spooky behaviour, the ghost-type proudly admits to being the chief cause for Solum's loneliness and social ineptitude, tormenting his 'little friend' at every opportunity that presents itself... and several more that the spirit often goes out of his way to produce. Probably the most powerful member of Team Undecided, this spooky spectre never sleeps in his efforts to keep the others protected, asking those that question his actions "How can I frighten them if they go and die on me? Hmm?"

"I shall develop a brilliant plan of attack through a mere roll of the dice!" -Red Mage
"If you elves are so great, why is your technology on par with humans even though you had a nine thousand year head start?" -Red Mage

RedMage89- Master of Eeveeness

- Number of posts: 659
Age: 20
Species: Eevee
Level:



Registration date: 2008-06-15
Re: War Game Rules and Team listings
Team Name: Speed Demons
Members: (Species/Gender)
Pat (Delcatty/M)
Flame (Tyhplosion/M)
Backflip (Cresscelia/ F )
Rocker (Rhyperior/ F)
Fast slash (Gallade/ M )
Clash (Lucario/F)
Charcter Details:
Pat
a very speedy and green delcatty useing more speed and cleverness in most attacks and hardest to hit out of most team members of the speed demons, his attacks arent too powerful but the speedy attacks do make up for it.
Flame
This tyhplosion was trained in speed but is only faster than one other member of the group but still strong as possible with his devastating fFire attacks.
Backflip
Anythor very fast member of the team but with strong phyche attacks aswell aswell as very hard to hit at times able to pull off fast counters.
Rockroller
This Rhyperior is of course the slowest member on the team but is much more powerful than the rest and has more defence aswell mostly only able to gain speed as he uses rollout.
Fast Slash
of course a fast member of the team balenced with speed defense and attacks and is very clever about the movments he takes, more than his attacks
Bluespeed
fast and very good defensively as she can pull off fast moves, she is clever but her attacks arent as powerful but her defense and speed make up for it.
speed dmemons have their name for a reason for the speed of course but attacks arent as powerful to other teams but they make up for it in speed defense and fast attacks.
Members: (Species/Gender)
Pat (Delcatty/M)
Flame (Tyhplosion/M)
Backflip (Cresscelia/ F )
Rocker (Rhyperior/ F)
Fast slash (Gallade/ M )
Clash (Lucario/F)
Charcter Details:
Pat
a very speedy and green delcatty useing more speed and cleverness in most attacks and hardest to hit out of most team members of the speed demons, his attacks arent too powerful but the speedy attacks do make up for it.
Flame
This tyhplosion was trained in speed but is only faster than one other member of the group but still strong as possible with his devastating fFire attacks.
Backflip
Anythor very fast member of the team but with strong phyche attacks aswell aswell as very hard to hit at times able to pull off fast counters.
Rockroller
This Rhyperior is of course the slowest member on the team but is much more powerful than the rest and has more defence aswell mostly only able to gain speed as he uses rollout.
Fast Slash
of course a fast member of the team balenced with speed defense and attacks and is very clever about the movments he takes, more than his attacks
Bluespeed
fast and very good defensively as she can pull off fast moves, she is clever but her attacks arent as powerful but her defense and speed make up for it.
speed dmemons have their name for a reason for the speed of course but attacks arent as powerful to other teams but they make up for it in speed defense and fast attacks.
Last edited by pat_the_delacatty on Thu Jun 25, 2009 9:50 pm; edited 1 time in total (Reason for editing : name change)

pat the delcatty- Raichu's Snack
- Number of posts: 72
Age: 18
Species: a green delacatty
Level:



Registration date: 2009-06-20
Re: War Game Rules and Team listings
Team Name: Team Boiler Works
Members:
Mage (Male Octillery)
Sora Moeteiru (Male Blaziken)
Zurui (Male Ninetales)
He Who Must Never Be Named {Hastur} (Male, Wobbufett )
Gargogargone (Unknown Regigigas)
Sojobo (Male Shiftry)
Character Details:
Mage
The leader of the team, despite all appearances to the contrary. Mage has spent many years studying massive amounts of television; as such his mind is mush and his idea of “tactics” never seems to line up with everyone else’s. This is a double edged sword, as it allows him to bypass most counter tactics and psychic screenings while keeping most of his team in the dark of what he has up his sleeve. Mage is also notoriously hard to kill, being both very nimble, unpredictably clever, and thanks to his Slowpoke heritage able to ignore injurious and wounds for short periods of time. While enigmatic and asinine the other members of the team seem to have faith in him. As to why they think this is a good idea is wholly unknown.
Sora Moeteiru
Sora Moeteiru is the enforcer of the team, using his amazing fighting prowess to crush the opposition. A master of melee combat Moeteiru is capable of fighting using both the attacks learned as a Pokemon and his own brand of martial arts. The Blaziken will occasionally go into battle wearing his own unique battle rig, wearing half a dozen Life Orbs. This suicidal tactic makes his Pokemon attacks ludicrously powerful; however he will pass out after only three attacks due to the backlash.
Zurui
The team’s assassin, Zurui favors speed, stealth, and subterfuge over direct conflict. The Ninetales is a master hypnotist, able to exert his will on those around him through eye contact. His nimble feet and quick wit tend to get him in trouble, as he often goes too far behind enemy lines for his own good.
H.W.M.N.B.N
{Hastur}, as his nametag reads, is a rather curious new addition to the team. As Mage quickly discovered for himself the name is cursed, and anyone who speaks it aloud is almost instantly stricken with grave misfortune. Of course upon learning this Mage had to recruit him. Now “He Who Must Never Be Named” servers as a vanguard for the group.
Gargogargone
Gargogargone is the team’s heavy artillery/base of operations. The massive Pokemon serves as cover for the team between sorties. Thanks to Mage’s flagrant misuse of tactics the giant is nearly impossible to spot while in base mode. Gargogargone can also throw both his teammates and opposing Pokemon clear across the island, granting the team the ability to deep strike into enemy territory… as soon as they figure out how to do so without dying in the process
Sojobo
Sojobo is the team’s forward scout, a fast Pokemon who uses the wind to traverse long distances in moments. His old age gives him a vast wealth of experience to draw from, however he has the compulsive habit of sharing the knowledge with the youngsters, even those who are his foes.
Members:
Mage (Male Octillery)
Sora Moeteiru (Male Blaziken)
Zurui (Male Ninetales)
He Who Must Never Be Named {Hastur} (Male, Wobbufett )
Gargogargone (Unknown Regigigas)
Sojobo (Male Shiftry)
Character Details:
Mage
The leader of the team, despite all appearances to the contrary. Mage has spent many years studying massive amounts of television; as such his mind is mush and his idea of “tactics” never seems to line up with everyone else’s. This is a double edged sword, as it allows him to bypass most counter tactics and psychic screenings while keeping most of his team in the dark of what he has up his sleeve. Mage is also notoriously hard to kill, being both very nimble, unpredictably clever, and thanks to his Slowpoke heritage able to ignore injurious and wounds for short periods of time. While enigmatic and asinine the other members of the team seem to have faith in him. As to why they think this is a good idea is wholly unknown.
Sora Moeteiru
Sora Moeteiru is the enforcer of the team, using his amazing fighting prowess to crush the opposition. A master of melee combat Moeteiru is capable of fighting using both the attacks learned as a Pokemon and his own brand of martial arts. The Blaziken will occasionally go into battle wearing his own unique battle rig, wearing half a dozen Life Orbs. This suicidal tactic makes his Pokemon attacks ludicrously powerful; however he will pass out after only three attacks due to the backlash.
Zurui
The team’s assassin, Zurui favors speed, stealth, and subterfuge over direct conflict. The Ninetales is a master hypnotist, able to exert his will on those around him through eye contact. His nimble feet and quick wit tend to get him in trouble, as he often goes too far behind enemy lines for his own good.
H.W.M.N.B.N
{Hastur}, as his nametag reads, is a rather curious new addition to the team. As Mage quickly discovered for himself the name is cursed, and anyone who speaks it aloud is almost instantly stricken with grave misfortune. Of course upon learning this Mage had to recruit him. Now “He Who Must Never Be Named” servers as a vanguard for the group.
Gargogargone
Gargogargone is the team’s heavy artillery/base of operations. The massive Pokemon serves as cover for the team between sorties. Thanks to Mage’s flagrant misuse of tactics the giant is nearly impossible to spot while in base mode. Gargogargone can also throw both his teammates and opposing Pokemon clear across the island, granting the team the ability to deep strike into enemy territory… as soon as they figure out how to do so without dying in the process
Sojobo
Sojobo is the team’s forward scout, a fast Pokemon who uses the wind to traverse long distances in moments. His old age gives him a vast wealth of experience to draw from, however he has the compulsive habit of sharing the knowledge with the youngsters, even those who are his foes.

Magetorment- Lord of the VRYRGROOC

- Number of posts: 913
Age: 20
Species: Octillery/Octopus, depends on where you find me
Level:



Registration date: 2008-06-14
Re: War Game Rules and Team listings
Team Name: Faiasutoomu
Members (Species, Gender):
- Phoenix (Ninetales Anthro, Male)
- Quicksilver (Eevee Feral, Male)
- Dante (Arcanine Feral, Male)
- Fuego (Charizard Feral, Male)
Character Details:
Phoenix:
Phoenix is a young Ninetales anthro. He was born in a feral and wild Ninetales colony though, and captured by Team Rocket. After their sick experiments on him, leaving him as he is today, he seeks vengeance upon them. His personality is rather cold and distant. Not making many friends outside his own small group. He is the leader of the rag tag group. He is the main brains of the operation. Being quite cunning and ruthless. And is the main long distance force of the team, being skilled in mostly his fire attacks and lacking a good physical strength to back him up in a hand to hand situation. But he is also extremely crafty.
Quicksilver:
Quicksilver is also more brain than Brawn, having been with Phoenix since they escape Team Rocket together. Quicksilver's experiments left him able to evolve freely between his evolutions. But he has a super fast metabolism to maintain the energy requirements for this. Despite his child like innocence and attitude, it is unwise to underestimate the little silver fiend. For though he is tiny, he is just as devious as his partner, Phoenix. He is more of the team's distraction and espionage agent. Also used for spying. Because of his cute and harmless looks, he is often overlooked as a threat.
Dante:
Dante is a brute. Plain and simple. He was an Arcanine that Phoenix rescued from a Team Rocket Admin. One that was cruel, and had no qualms of getting his hands dirty. The Arcanine is quite the beast though at a whole foot larger than the norm. Making him top even Phoenix's impressive 7 foot height. The Arcanine has some strong fire attacks, but he prefers to charge right in and use his brute force to take down his foes. This makes him the team's tank basically. With his seemingly steroid enhanced muscular form, he strikes quite the imposing figure as he does this.
Fuego:
Fuego like Dante was rescued from the Admin. The dragon is the most massive of the team. And also the most dangerous perhaps. The dragon being a tad on the unstable side, and more cruel than even Dante. With his flight capabilities, he not only can play a scout, but he is like a flying fortress of muscle. With him only controlled thanks to Phoenix being willing to kill him, he makes for a dangerous foe. Especially since in his unstable mindset he quite enjoys making others suffer. Fuego serves as a flying fortress, as stated, but also as another tank, being just as much a brute as Dante.
Members (Species, Gender):
- Phoenix (Ninetales Anthro, Male)
- Quicksilver (Eevee Feral, Male)
- Dante (Arcanine Feral, Male)
- Fuego (Charizard Feral, Male)
Character Details:
Phoenix:
Phoenix is a young Ninetales anthro. He was born in a feral and wild Ninetales colony though, and captured by Team Rocket. After their sick experiments on him, leaving him as he is today, he seeks vengeance upon them. His personality is rather cold and distant. Not making many friends outside his own small group. He is the leader of the rag tag group. He is the main brains of the operation. Being quite cunning and ruthless. And is the main long distance force of the team, being skilled in mostly his fire attacks and lacking a good physical strength to back him up in a hand to hand situation. But he is also extremely crafty.
Quicksilver:
Quicksilver is also more brain than Brawn, having been with Phoenix since they escape Team Rocket together. Quicksilver's experiments left him able to evolve freely between his evolutions. But he has a super fast metabolism to maintain the energy requirements for this. Despite his child like innocence and attitude, it is unwise to underestimate the little silver fiend. For though he is tiny, he is just as devious as his partner, Phoenix. He is more of the team's distraction and espionage agent. Also used for spying. Because of his cute and harmless looks, he is often overlooked as a threat.
Dante:
Dante is a brute. Plain and simple. He was an Arcanine that Phoenix rescued from a Team Rocket Admin. One that was cruel, and had no qualms of getting his hands dirty. The Arcanine is quite the beast though at a whole foot larger than the norm. Making him top even Phoenix's impressive 7 foot height. The Arcanine has some strong fire attacks, but he prefers to charge right in and use his brute force to take down his foes. This makes him the team's tank basically. With his seemingly steroid enhanced muscular form, he strikes quite the imposing figure as he does this.
Fuego:
Fuego like Dante was rescued from the Admin. The dragon is the most massive of the team. And also the most dangerous perhaps. The dragon being a tad on the unstable side, and more cruel than even Dante. With his flight capabilities, he not only can play a scout, but he is like a flying fortress of muscle. With him only controlled thanks to Phoenix being willing to kill him, he makes for a dangerous foe. Especially since in his unstable mindset he quite enjoys making others suffer. Fuego serves as a flying fortress, as stated, but also as another tank, being just as much a brute as Dante.

Phoenix Ninetales- Chaos Lord of Foxes

- Number of posts: 1114
Age: 24
Species: Ninetales
Level:



Registration date: 2008-06-14
Re: War Game Rules and Team listings
Team Name Sea Ice
Senji [Suicune male]
Silt [Abomasnow male]
Dart [Blastiose male]
Eddy [Swampert male]
Fang [Feraligator male]
Sengi
Senji is a calm and collective suicune, he's well balanced with offence and defense. With a couple of water attacks, an ice attack and mist to nullify the stat changes, he is a force to be reckoned with.
Silt
Silt is an ice tank, he got a barrage of ice attacks and has an aggressive attitude which leads to attack first ask questions later. When he gets into a battle he’ll do whatever it takes to win.
Dart
Drat is the long distance attacker, with his cannons, good eyes and a calm nature. He can back up his teammates when they get into almost any kind of danger.
Eddy
Eddy is a defensive player that has the power of Reflect, Protect and Light screen to help boost the defense of his comrades for a little while.
Fang
Fang is the one that doesn’t use any of his own attacks with the exception of Bite. He has good endurance and can take a licking. While he lets his opponents tire themselves out he strikes with some of his strength.
Senji [Suicune male]
Silt [Abomasnow male]
Dart [Blastiose male]
Eddy [Swampert male]
Fang [Feraligator male]
Sengi
Senji is a calm and collective suicune, he's well balanced with offence and defense. With a couple of water attacks, an ice attack and mist to nullify the stat changes, he is a force to be reckoned with.
Silt
Silt is an ice tank, he got a barrage of ice attacks and has an aggressive attitude which leads to attack first ask questions later. When he gets into a battle he’ll do whatever it takes to win.
Dart
Drat is the long distance attacker, with his cannons, good eyes and a calm nature. He can back up his teammates when they get into almost any kind of danger.
Eddy
Eddy is a defensive player that has the power of Reflect, Protect and Light screen to help boost the defense of his comrades for a little while.
Fang
Fang is the one that doesn’t use any of his own attacks with the exception of Bite. He has good endurance and can take a licking. While he lets his opponents tire themselves out he strikes with some of his strength.

zearo8- Umbreon's Dessert
- Number of posts: 889
Age: 19
Species: Feralitoise Shapeshifter
Level:



Registration date: 2008-06-14

Re: War Game Rules and Team listings
Team Name: Team 9 (They had no idea what to call it, and were the ninth team to sign up, so...)
Team Members:
West (Male Smeargle Anthro)
Will (Male Grumpig)
Grace (Miltank)
Ty (Typhlosion Male)
Rolan (Male Anthro Skuntank)
West
West is the team leader. Over his life, he has copied a very large library of moves using his Sketch skill, his major valuable asset. Should he encounter a move which he wishes to emulate, he simply has to tag the user of the move with his paint before they proceed to use another one, and the move becomes part of his arsenal. However, learning a move is like learning anything else. You don't use it, you lose it. His mind eventually forgets how to use a move if he hasn't performed it in a while. As such, only the moves he frequently uses remain usable. His current movepool contains most of his teams main moves (any move he needs he can just tag said team member to gain it anyway) Foresight and Detect to help search for enemies, Minimize, because being small can have its advantages, Sweet Scent to lure in unsuspecting prey, and Hypnosis, because sleep is always helpful (though he has found the sleep he invokes is rather light. An opponent would wake up if you lightly shoved them, much less tried to eat them)
Will
Will is a psychic powerhouse. Rather large for a grumpig, he can take quite a few hits before going down, both physically and mentally, though not as much as Grace can. He is not that quick on his feet, though the spring that is his tail has been able to move him when it counts. Of course, there is also the prospect of his 'Trick Room' move, which has turned the tide of battle for him more then a few times. Officially, he says he is mated to Grace, but that is just the pokemon he gets it the most from. In reality, if it moves, he sees it as fair game.
Grace
Grace is the teams tank. Having the most health out of all the team, she can withstand most attacks sent at her, including fighting and ghost a fair amount. When dealing with prey, she usually uses her 'Attract' attack to lure them over to her before she consumes them. It only affects males, however, and there have been several times in which her target snapped back to its senses before she finished with them. In that case, she is fairly good with offensive moves, and even knows earthquake, though she rarely uses this as it damages her own team members, and usually ends with Ty unconscious from his type disadvantage. Her milk has healing properties with which she can keep the teams health up, though the team is sometimes reluctant to drink directly from her body. She admits that she is mated to Will, but like the Grumpig, still gets it from other pokemon.
Ty
Short for Tyson, Ty is the quickest pokemon on the team, and his fire attacks pack a punch. He has the ability to swallow down prey into his flame pouch, where they are converted into the gas that he lites to create his fire attacks. The gas that is produced from converting prey creates hotter flames, that tend to come out vaguely shaped as the pokemon they used to be. Funny how things work like that, aint it? Prey swallowed in this way is concidered digested, though they don't reform till their flame is exhaled, as the soul stays in his body until that time. His nose is also fairly well developed, being able to sniff out nearby pokemon, though he usually dosn't notice that there are pokemon nearby unless he is specifically looking for some.
Rolan
Rolan is an anthro skuntank. Usually, you can smell him coming a mile away, but due to the team wanting to keep a low profile, West pulled a trick using his sweet scent skill on his rear to nullify the skunk scent he normally gives off, thus protecting them from competitors with sensitive noses. In reality, he is embarrassed by his scent, and is usually reluctant to use attacks that spawn from his rear, though he has to admit it is the most... pleasurable way to eat his prey...
Team Members:
West (Male Smeargle Anthro)
Will (Male Grumpig)
Grace (Miltank)
Ty (Typhlosion Male)
Rolan (Male Anthro Skuntank)
West
West is the team leader. Over his life, he has copied a very large library of moves using his Sketch skill, his major valuable asset. Should he encounter a move which he wishes to emulate, he simply has to tag the user of the move with his paint before they proceed to use another one, and the move becomes part of his arsenal. However, learning a move is like learning anything else. You don't use it, you lose it. His mind eventually forgets how to use a move if he hasn't performed it in a while. As such, only the moves he frequently uses remain usable. His current movepool contains most of his teams main moves (any move he needs he can just tag said team member to gain it anyway) Foresight and Detect to help search for enemies, Minimize, because being small can have its advantages, Sweet Scent to lure in unsuspecting prey, and Hypnosis, because sleep is always helpful (though he has found the sleep he invokes is rather light. An opponent would wake up if you lightly shoved them, much less tried to eat them)
Will
Will is a psychic powerhouse. Rather large for a grumpig, he can take quite a few hits before going down, both physically and mentally, though not as much as Grace can. He is not that quick on his feet, though the spring that is his tail has been able to move him when it counts. Of course, there is also the prospect of his 'Trick Room' move, which has turned the tide of battle for him more then a few times. Officially, he says he is mated to Grace, but that is just the pokemon he gets it the most from. In reality, if it moves, he sees it as fair game.
Grace
Grace is the teams tank. Having the most health out of all the team, she can withstand most attacks sent at her, including fighting and ghost a fair amount. When dealing with prey, she usually uses her 'Attract' attack to lure them over to her before she consumes them. It only affects males, however, and there have been several times in which her target snapped back to its senses before she finished with them. In that case, she is fairly good with offensive moves, and even knows earthquake, though she rarely uses this as it damages her own team members, and usually ends with Ty unconscious from his type disadvantage. Her milk has healing properties with which she can keep the teams health up, though the team is sometimes reluctant to drink directly from her body. She admits that she is mated to Will, but like the Grumpig, still gets it from other pokemon.
Ty
Short for Tyson, Ty is the quickest pokemon on the team, and his fire attacks pack a punch. He has the ability to swallow down prey into his flame pouch, where they are converted into the gas that he lites to create his fire attacks. The gas that is produced from converting prey creates hotter flames, that tend to come out vaguely shaped as the pokemon they used to be. Funny how things work like that, aint it? Prey swallowed in this way is concidered digested, though they don't reform till their flame is exhaled, as the soul stays in his body until that time. His nose is also fairly well developed, being able to sniff out nearby pokemon, though he usually dosn't notice that there are pokemon nearby unless he is specifically looking for some.
Rolan
Rolan is an anthro skuntank. Usually, you can smell him coming a mile away, but due to the team wanting to keep a low profile, West pulled a trick using his sweet scent skill on his rear to nullify the skunk scent he normally gives off, thus protecting them from competitors with sensitive noses. In reality, he is embarrassed by his scent, and is usually reluctant to use attacks that spawn from his rear, though he has to admit it is the most... pleasurable way to eat his prey...
Last edited by StarvingSmeargle on Mon Jun 29, 2009 12:08 am; edited 3 times in total

StarvingSmeargle- Umbreon's Dessert
- Number of posts: 852
Species: Smeargle
Level:



Registration date: 2008-09-02
Re: War Game Rules and Team listings
Team Name: Lazarus' Expedition (Named so since Lazarus is the "leader" of sorts for registering the group.)
Members (Species, Gender):
- Lazarus Goodwin (Umbreon, Male)
- Flaris Espinoza (Flareon, Male)
- Kotetsu Redwood (Bulbasaur, Male)
- Garry Vance (Poochyena, Male)
- Daryl Alston (Zigzagoon, Male)
- Luka Wolfe (Lucario, Male)
Character Details:
- Lazarus Goodwin
Lazarus is a very bold and confident Umbreon. He's usually the one most likely to take the lead in a group, and sometimes even forces others into making a decision. He looks about 34, but he's easily around 6 times that age, due to the fact he's a vampire. However, the vampirism has affected him oddly - it does not give him any powers, except from the power to never die from aging, and a very high resilience to pain. Feeding on another will also never "turn" him, he's not harmed by sunlight and all he gets when he's not fed for a while is a bad headache. He is also an experienced doctor, and knows quite some first aid, so not only is he the leader, and the team's namesake due to the fact he right-near forced them into joining, he's also arrogant and the team doctor. Not a good mix for someone so vital to the team's survival. Apart from Flaris, Lazarus is the only one who knows the true nature of their camping expedition...
Items Taken: First Aid Kit, 6-person tent and necessary camping equipment.
- Flaris Espinoza
Flaris is a Flareon who generally keeps to himself if he doesn't have to talk. He's usually the one in the sidelines making sure people know everything they need to. He looks around 36, and unlike Lazarus, he is actually that age. He's an information dealer, selling info, buying info, trading info... It's safe to say he probably knows that the camping trip is actually on a competition ground... He's usually quiet, calm and collected, even when angered. He's also got a very twisted mind, and if he wants to torture someone captive, by arceus will he do it! Overall, quiet, somewhat dependable, but when angered, very, very cruel, yet almost scarily calm.
Items Taken: Laptop, digital thermometer
- Kotetsu Redwood
Kotetsu is a Bulbasaur. He's a science-type, and a very curious person, in more than one meaning of the word. He's the youngest of the team at 21 years old, but yet he still is a large asset, being an extremely quick thinker who isn't afraid to try something different to solve a problem. Although he's generally the kind of person to stay at the back of a fight and be the strategist, he isn't afraid to get his hands... and vines... dirty.
Items Taken:
- Garry Alston
Garry is a Poochyena who's also an actor in some not-well-known action films. His acting has given him a lively yet a bit too careless and overconfident of an attitude, and some pretty strong athletic skills. However, due to being a slight celebrity with a large amount of cash, he's quite spoilt, and probably won't do very well without his creature comforts.
Items taken:
- Daryl Vance
Daryl is a Zigzagoon who enjoys life to the full. He's a slight bit of an odd bird, but this generally doen't show itself. He's 52, and looks quite serene, almost oblivious to the world. He's a photographer, and an experienced one at that. He came along on the "camping expedition", expecting to get some stunning shots... However, he's probably going to get more than he bargained for!
Items Taken: Camera, Tripod and other necessary photography equipment. Glasses.
- Luka Wolfe
Luka is a Lucario. He's generally a very careful and thorough person, and won't take action without knowing as much as he can. He's around 50, and despite being a lawyer, he has a surprisingly good knowledge of technical studies, construction and medievil siege weaponry. He's most likely to be the diplomat and the constructor of the team, and is probably somewhat vital. He has aura sight, and can stay up for long times without sleep. However, he's not a very good fighter, and if caught by surprise, will have no chance.
Items Taken: Axe, Rope, Hammer, Nails, Books (On siege weaponry, and knots)
Members (Species, Gender):
- Lazarus Goodwin (Umbreon, Male)
- Flaris Espinoza (Flareon, Male)
- Kotetsu Redwood (Bulbasaur, Male)
- Garry Vance (Poochyena, Male)
- Daryl Alston (Zigzagoon, Male)
- Luka Wolfe (Lucario, Male)
Character Details:
- Lazarus Goodwin
Lazarus is a very bold and confident Umbreon. He's usually the one most likely to take the lead in a group, and sometimes even forces others into making a decision. He looks about 34, but he's easily around 6 times that age, due to the fact he's a vampire. However, the vampirism has affected him oddly - it does not give him any powers, except from the power to never die from aging, and a very high resilience to pain. Feeding on another will also never "turn" him, he's not harmed by sunlight and all he gets when he's not fed for a while is a bad headache. He is also an experienced doctor, and knows quite some first aid, so not only is he the leader, and the team's namesake due to the fact he right-near forced them into joining, he's also arrogant and the team doctor. Not a good mix for someone so vital to the team's survival. Apart from Flaris, Lazarus is the only one who knows the true nature of their camping expedition...
Items Taken: First Aid Kit, 6-person tent and necessary camping equipment.
- Flaris Espinoza
Flaris is a Flareon who generally keeps to himself if he doesn't have to talk. He's usually the one in the sidelines making sure people know everything they need to. He looks around 36, and unlike Lazarus, he is actually that age. He's an information dealer, selling info, buying info, trading info... It's safe to say he probably knows that the camping trip is actually on a competition ground... He's usually quiet, calm and collected, even when angered. He's also got a very twisted mind, and if he wants to torture someone captive, by arceus will he do it! Overall, quiet, somewhat dependable, but when angered, very, very cruel, yet almost scarily calm.
Items Taken: Laptop, digital thermometer
- Kotetsu Redwood
Kotetsu is a Bulbasaur. He's a science-type, and a very curious person, in more than one meaning of the word. He's the youngest of the team at 21 years old, but yet he still is a large asset, being an extremely quick thinker who isn't afraid to try something different to solve a problem. Although he's generally the kind of person to stay at the back of a fight and be the strategist, he isn't afraid to get his hands... and vines... dirty.
Items Taken:
- Garry Alston
Garry is a Poochyena who's also an actor in some not-well-known action films. His acting has given him a lively yet a bit too careless and overconfident of an attitude, and some pretty strong athletic skills. However, due to being a slight celebrity with a large amount of cash, he's quite spoilt, and probably won't do very well without his creature comforts.
Items taken:
- Daryl Vance
Daryl is a Zigzagoon who enjoys life to the full. He's a slight bit of an odd bird, but this generally doen't show itself. He's 52, and looks quite serene, almost oblivious to the world. He's a photographer, and an experienced one at that. He came along on the "camping expedition", expecting to get some stunning shots... However, he's probably going to get more than he bargained for!
Items Taken: Camera, Tripod and other necessary photography equipment. Glasses.
- Luka Wolfe
Luka is a Lucario. He's generally a very careful and thorough person, and won't take action without knowing as much as he can. He's around 50, and despite being a lawyer, he has a surprisingly good knowledge of technical studies, construction and medievil siege weaponry. He's most likely to be the diplomat and the constructor of the team, and is probably somewhat vital. He has aura sight, and can stay up for long times without sleep. However, he's not a very good fighter, and if caught by surprise, will have no chance.
Items Taken: Axe, Rope, Hammer, Nails, Books (On siege weaponry, and knots)

Kotetsu- Raichu's Snack
- Number of posts: 94
Species: Bulbasaur
Level:



Registration date: 2008-06-14

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